Writing A Multiplayer Text Adventure Engine In Node.js: Game Engine Server Design (Part 2)170d8b2b3ebc8bc723157dda65d2800fon October 23, 2019 at 12:00 pm

After some careful consideration and actual implementation of the module, some of the definitions I made during the design phase had to be changed. This should be a familiar scene for anyone who has ever worked with an eager client who dreams about an ideal product but needs to be restraint by the development team.
Once features have been implemented and tested, your team will start noticing that some characteristics might differ from the original plan, and that’s alright.Read More

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