Writing A Multiplayer Text Adventure Engine In Node.js: Adding Chat Into Our Game (Part 4)

Read MoreAny platform that allows for collaborative play between people will be required to have one very particular characteristic: the ability for players to (somehow) talk to each other. That is exactly why our text-adventure engine built in Node.js would not be complete without a way for the party members to be able to communicate with each other. And because this is indeed a text adventure, that form of communication will be presented in the form of a chat window.

Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top

Hey Twin Tiers! Would you like a...

free website, free email, free SEO, & free EVERYTHING for a full YEAR?!?!?

Click below and be entered to win FREE digital media for a year!

A custom-built website, email addresses, SEO, and so much more… all for free… all for a full year!

Why? … Well, we’re new here and we’d like to get known. But HURRY… this definitely wont last!!!

We swear there is no catch… so what do you have to lose?